Working on the same basis as
non-choice trivia, where set of questions
are asked but no multiple choice answers at
the end. The idea of the game is to guess
what the host is talking about, based on a
series of clues. The clues start off vaguely
then gradually get easier up to clue 3. The
category is given at the start to show the
players what they need to be looking for.
<pause 3 seconds>
1) Rarely Used
2) Situated in Hotel Silicon
3) 'Jazzy' Feel
The answer would be "Alley", but
avies are allowed as many guesses as they
want. Players are allowed to keep submitting
answers through ESP until someone says the
correct answer. At the end of the game, scores
are tally'd and prizes are given accordingly
to 1st, 2nd and 3rd place.
the host with answers! Its a race against
the others, and since you have no limit, just
keep sending ESPs... heck, even take guesses
after the topic has been given!
you will need:
a set of questions based on the example in
"Rules". Load them into your macro
program, ready for usage inworld.
1) Macro the
2) For question 1, speak its topic
3) Wait a few seconds, then speak Clue 1
4) Wait, then speak Clue 2
5) Wait and speak Clue 3
6) If the correct answer was sent during 2-5,
stop the question and congratulate the winner,
awarding them a point.
7) Repeat steps 2-6 with the other questions
8) Add up totals and award 1st, 2nd and 3rd